Everything is obscured by fog. The name Fog Rend is no
misnomer. Most of the day, this steep valley in between two craggy peaks is socked in
with a dense layer of fog impenetrable to the eye. If anywhere a legendary
creature could exist and remain legend, it would be here. The air is close and
damp and not seeing the sun presses heavily upon your mind.
The plant life here
has evolved to exist in low-light conditions, gaining nutrients more from the radia-enriched
soil. The animals we have seen here move slowly, have thick fur upon which an
algae grows, eat only plant matter and never seem to drink. There are no predators like vaygr and there are no birds here. The place, however, is teeming with a definite sub-species of
carapid that don’t have eyes and instead use hyper-developed
olfactory organs to navigate and survive. It follows that a starskin carapid would have a specially
designed proboscis used for hunting in this environment.
On that note, we have had no luck finding our prize.
Tomorrow we will come out of the northwest end of Fog Rend and we must make our
way to the Carapid Ward at Hecatyn. Our supplies and our energies are low. We
both need a bed, a satisfying meal, maybe some ale. Ah, I have not let myself think of
these things on our expedition, but I have relaxed that restriction a little lately. This may be
the last journal entry I write, depending on how we are received at the Ward.
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